Infinite Range: The Sniper Mage

Chapter 615 - 615: 615: Maxed-Out Power!

Whether in Infinite Dimensions or this merged world, items that increased an adventurer’s Luck were extraordinarily rare. And Luck itself was a notoriously mysterious stat.

Some believed it raised the odds of landing critical hits. Others claimed it boosted forging success rates. Still others swore it increased the chance of triggering “Lucky Evasion”—that near-mythical moment when an incoming blow simply… missed.

What Luck truly did for an adventurer, no one could say with certainty.

Of course, the US was full of eccentric tycoons eager to blaze weird new trails. One such rich kid traveled everywhere with a squad of high-level bodyguards. He didn’t chase combat power himself—he blew his family fortune collecting every scrap of gear that boosted Luck.

He managed to cobble together a ten-piece set for a total of +60 Luck. The legend went that in any party fighting an unbeatable high-tier Heaven Demon, all his teammates would get wiped—except him, inexplicably surviving by sheer dumb luck.

Dungeon drop rates also skyrocketed if he landed the last hit, almost guaranteeing legendary loot.

But in a grim twist of irony, this same luck-fueled player made a deadly bet with a rival guild master over a Soul Seal spin. He lost—and paid with his head.

As for Orson, he’d never bought into the hype around Luck. He found such playstyles ridiculous.

Still, since it was a gift from Sienna—a \\[Spirit Herb]—he’d treasure it all the same.

“Remember to feed it mana every now and then,” Sienna warned him seriously. “If you ignore it, it’ll wither. And if you kill my flower, I won’t forgive you.”

She smiled and tucked the tiny plant into the seam of his shoulder guard.

“How strange… what a magical little thing,” Blank murmured. The slender roots quickly burrowed into the armor. Tiny leaves swayed, glowing a soft green.

A moment later, a new buff popped up in Orson’s status bar.

\\[Spirit Herb · Lucky Guardian]

Luck +1

Mana Infusion: 1/10,000

Mana Infusion: 2/10,000

Orson’s eyes sparkled. Pretty neat—though it was also clearly a little mana thief, siphoning off his reserves every second. But with his colossal MP pool, it was nothing worth worrying about.

“Alright, I’m off.”

He swung up onto Aeloria, glancing back with a grin.

“Come back alive.” Blank forced a smile, mouthing the words.

Orson nodded, trying to keep his composure so Sienna wouldn’t see right through him.

Aeloria, impatient to leave, let out a roar. Her wings snapped open, stirring up a howling gale as she launched skyward.

“Wow! The Lord of Forever City is heading out!”

“Look! That’s Aeloria—an elder dragon beyond King tier!”

“Glory to the Lord of Forever City!”

Below them, an enormous crowd had gathered—adventurers and Infinite Dimensions natives alike, all waiting to enter the city. Every pair of eyes followed that majestic dragon silhouette with awe and fanatic devotion.

“Our lord is invincible, unstoppable!”

“Hail the Supreme Guild!”

“My friend is destined for godhood. He’ll forge new legends.”

Veijander, Ninelra the beastkin chieftain, Nora the new spirit queen, and over a dozen other native rulers all dropped to one knee in the formal Imperial Audience salute.

“My dear adventurer… you’ve truly grown up,” Hazel whispered. Her beautiful eyes shone with wisdom now, less innocent, more mysterious.

“Is that Orgod’s NPC lover? Holy shit, that’s hot—”

“Shut your damn mouth! You wanna end up like the Light Dragon Emperor, your head on a pike?!”

A squad leader slapped his companion across the face. The reckless adventurer jolted, only now noticing the impaled imperial skull above the gate.

“Welcome to Forever City!” Hazel said brightly, unconcerned by the stares. She led the city’s performance troupe in dance atop the walls, greeting adventurers pouring in from across the warzone.

“Too bad… I’m still on Hardcore Mode cooldown.”

Soaring through the clouds, Orson fingered the Elf Queen’s Statue—damaged by Misius, it hadn’t finished cooling down yet. His best emergency save was offline.

He couldn’t afford to wait. With a strict time limit on the Soul Seal trial, he’d just have to go in without it.

He checked his Soul Seal progression.

\\[Heavenly Spirit’s Right Eye – Super God-grade]

Passive 1: Every 10 monsters killed (was 1), gain +10 max HP (Master cap: 7,500,000/35,000,000).

Passive 2: Every 50 monsters killed (was 10), +1m range (Master cap: 30,000/100,000m).

Passive 3: Every 10 monsters killed (was 1), +1 MP (Master cap: 250,000/2,000,000).

Passive 4: Every 2000 monsters killed (was 1000), +20% crit damage (Master cap: 6,000/6,000%).

In these hectic days traveling the US front lines, his Soul Seal progress was slow. Rescue missions rarely let him farm huge monster hordes, and progression had doubled in difficulty.

His range was up by 10 km, MP by 50,000, HP by 500,000—decent but not incredible. Only his crit damage, with a relatively low cap, was fully maxed out at 60x.

Next he dumped all his free stat points.

[Name]: Orgod

[Race]: Human

\\[Class]: SSS Chaos Overlord

\\[Level]: 83

\\[Attack]: 41,000

\\[HP]: 7,780,000 / 7,780,000

\\[MP]: 516,000 / 516,000

\\[Atk Speed]: 9.2

\\[Agility]: 800

\\[Defense]: 800 / 35% dual resist

\\[Fire Resist]: 50%

\\[Burn Immunity]: Yes

\\[Crit Rate]: 81%

\\[Range]: 31,000m

\\[Free Stat Points]: 0

\\[Skill Points]: 7,200 → 0

\\[Talent Points]: 10

All in. Everything was for crushing the final Super God-grade Soul Seal trial.

He started burning through resources.

“You spent 400 skill points / 25,000 gold to raise Ice Prison Ring to level 9.”

“You spent 470 skill points / 36,000 gold to raise Ice Prison Ring to level 10.”

Ding!

\\[S Ice Magic: Ice Prison Ring has evolved!]

\\[You unlocked Forbidden-grade spell: Polar Abyss!]

Then he poured more into a rank A light spell, evolving \\[Soul Baptism] into \\[Soul Brand].

Another A-rank fire Body Domination skill, \\[Flame Radiance], upgraded to \\[Molten Bulwark]—a monstrous shield wall nullifying 90% of physical and magic damage from anything under Forbidden level for 5 seconds, reflecting 10% of his HP per second for 3 seconds.

With Orson’s monstrous HP, that reflect alone would obliterate most foes. Pity it came with a steep 1-hour cooldown—a common flaw in Body Domination spells.

Besides his SS spatial Forbidden \\[Dimensional Shift], which he couldn’t quite max yet, everything else was capped. He’d burned through 200,000 gold just on leveling spells, draining all 7,200 of his skill points.

Ice Prison Ring alone cost him 110,000 gold. The cost of high-tier power was absurd.

“Not bad. Let’s see who’s next.”

If anyone had overheard, they’d think he was insane. With a combined 61x crit multiplier on top of 41,000 attack, he could two-shot same-level Elites with basic swings.

Roughly thirty minutes later, Aeloria flew deep into US heartland airspace. Below rose the jagged spires of what had once been the Skyreach Mountains—now home to immense ley lines.

Regional channel:

“Restricted military zone. All Infinite Dimensions adventurers keep out!”

“This is your final warning. Intrude and you will be targeted by missiles!”

Deep in the primeval forest, anti-air radars whined. A heavy composite battalion had set up defenses here—seven camouflaged missile trucks now shed their netting, locking on.

“Sorry, but I need to pass through,” Orson muttered.

He almost added, “Be cool, guys,” but that sounded way too thuggish. Clearing his throat, he straightened up and simply declared:

“I’m Orgod.”

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